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Researches

Non-Peer-Reviewed Paper

YearTitlePublishDetails
2024GPGPUによるαβ法を用いた高速なオセロ探索手法The 51st meeting of the Game Informatics Research GroupYoung Encouragement Award
2022Mastering Othello with Deep Learning as a CompressionThe 48th meeting of the Game Informatics Research GroupExcellent Research Award, IPSJ Yamashita SIG Research Award

Articles

YearTitleMediumDetails
2024 Is Othello Solved? Let's Make it Clear! IPSJ Magazine Vol.65 No.3 pp.134-136Special Commentary

Lectures

YearTitleEventDetails
20242 months after weakly solved. Othello AI predicts the future of humans and AI.The 65th Programming SymposiumSpecial Lecture
2023A quarter century has passed since the victory over humans. Othello AI is not finished yet.The 28th Game Programming Workshop (GPW-23)Invited Lecture

Presentations

Presentations in Japanese

YearTitleEventDetails
2024An Interesting Othello AI because it's LateさくらのAI Meetup vol.3 #さくらのAI
2024Happy if Othello AI could be Useful for Robots第45回ロボティクス勉強会Regular Presentation
2023In Othello, you have 4 squares filled in at the beginning.
That's actually a command...
coinsLT #1000Walk-in Presentation
2022Making an Othello AI and Turning Othello into MusicMusic×Analytics Meetup Vol.97min LT
2022Othello AI Released on the Web#さくらのマイクロコミュニティ
(Webサービス開発者の会) #1
LT
2020Making and Rubik's Cubes#stdout2020 学生LT会LT
2020I want to be the world record holder for
Rubik's Cube (in the robotics category)
CubingLT #1LT